AI Insights · Timothy · October 2022
Top 5 Basketball Games on Android in Lithuania Q3 2022
Explore the performance trends of the top 5 basketball games on Android in Lithuania during Q3 2022, based on data from Sensor Tower.
In the third quarter of 2022, the top 5 basketball games on Android in Lithuania showcased varied performance in terms of downloads, revenue, and active users. Here’s a closer look at each game’s trends, based on data from Sensor Tower.
Basket Battle saw a notable surge in weekly downloads mid-July, peaking at 3.9K. This spike was followed by a gradual decline, ending the quarter with 370 downloads. Active users mirrored this trend, reaching a high of 8.2K in late July before tapering off to 4.7K by the end of September.
NBA 2K Mobile Basketball Game experienced a consistent pattern in weekly downloads, starting at 273 and finishing the quarter at 364. The game’s revenue saw fluctuations, with a peak of $226 in late June and a trough of $91 in mid-September. Active users increased steadily, reaching 1.2K by mid-September before slightly decreasing to 1K at the end of the quarter.
Basketball Stars: Multiplayer had a steady climb in weekly downloads, starting at 256 and peaking at 376 in late September. Revenue also showed a gradual increase, starting at $15 in late June and reaching $84 in early September. Active users fluctuated but ultimately rose from 935 in late June to 979 by the end of September.
Basketball Arena: Online Game displayed consistent weekly download numbers, with a slight dip in mid-August but recovering to 154 by the end of September. Revenue was minimal, with only two weeks showing earnings of $19 and $22 respectively. Active users peaked at 1.3K in mid-July and then stabilized around 816 by the end of the quarter.
NBA LIVE Mobile Basketball had a gradual increase in weekly downloads, starting at 154 and ending at 312. Revenue peaked at $290 in early August before stabilizing around $98 by the end of September. Active users showed a positive trend, growing from 1.6K in late June to 2K by mid-September and slightly decreasing to 1.9K by the end of the quarter.
For further insights into mobile app performance, visit Sensor Tower.